[linux-pm] Re: wakeup code translated to .c

Pavel Machek pavel at ucw.cz
Sun Feb 3 16:05:02 PST 2008


On Mon 2008-02-04 00:59:38, Rafael J. Wysocki wrote:
> On Monday, 4 of February 2008, Pavel Machek wrote:
> > Hi!
> > 
> > > BTW, I don't like the way in which the 'struct wakeup_header' fields are
> > > reproduced in rm/wakeup.S very much, because it makes the code fragile.
> > > It might be better to define the offsets in asm-offsets*.c and refer to them
> > > relative to wakeup_header (if possible).
> > 
> > If you can do that.. yes, that would be nice. I triple-checked it, but
> > indeed is fragile.
> 
> Do you want me to remove the unused fields from 'struct wakeup_header' too?

I think I did that already. My wakeup.S/wakeup.h is attached. If you
can find more unused fields, kill them for sure.

(I'm not sure about fields needed on 32-bit only. I'm leaving them in
because it does not really matter).


-- 
(english) http://www.livejournal.com/~pavelmachek
(cesky, pictures) http://atrey.karlin.mff.cuni.cz/~pavel/picture/horses/blog.html
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/*
 * ACPI wakeup real mode startup stub
 */
#include <asm/segment.h>
#include <asm/msr-index.h>
#include <asm/page_64.h>
#include <asm/pgtable_64.h>

	.code16
	.section ".header", "a"

/* This should match the structure in wakeup.h */
		.globl	wakeup_header
wakeup_header:
entry:		.short	_start	/* unused */
total:		.short	_end	/* unused */
video_mode:	.short	0	/* Video mode number */
pmode_return:	.byte	0x66, 0xea	/* ljmpl */
		.long	0		/* offset goes here */
		.short	__KERNEL_CS
pmode_cr0:	.long	0		/* Saved %cr0 */
pmode_cr3:	.long	0		/* Saved %cr3 */
pmode_cr4:	.long	0		/* Saved %cr4 */
pmode_efer:	.quad	0		/* Saved EFER */
pmode_gdt:	.quad	0
realmode_flags:	.long	0
real_magic:	.long	0
trampoline_segment:	.word 0
signature:	.long	0x51ee1111

	.text
	.globl	_start
	.code16
wakeup_code:
_start:
	cli
	cld

	/* Set up segments */
	movw	%cs,%ax
	movw	%ax,%ds
	movw	%ax,%es
	movw	%ax,%ss

	movl	$wakeup_stack_end, %esp

	/* Clear the EFLAGS */
	pushl	$0
	popfl

	/* Check header signature... */
	movl	signature, %eax
	cmpl	$0x51ee1111, %eax
	jne	bogus_real_magic

	/* Check we really have everything... */
	movl	end_signature, %eax
	cmpl	$0x65a22c82, %eax
	jne	bogus_real_magic

	/* Zero the bss */
	xorl	%eax, %eax
	movw	$__bss_start, %di
	movw	$__bss_end+3, %cx
	subw	%di, %cx
	shrw	$2, %cx
	rep; stosl

	/* Call the C code */
	calll	main

	/* Do any other stuff... */
	
#ifndef CONFIG_64BIT
	/* This could also be done in C code... */
	movl	pmode_cr3, %eax
	movl	%eax, %cr3

	movl	pmode_cr4, %ecx
	jecxz	1f
	movl	%ecx, %cr4
1:
	movl	pmode_efer, %eax
	movl	pmode_efer+4, %edx
	movl	%eax, %ecx
	orl	%edx, %ecx
	jz	1f
	movl	$0xc0000080, %ecx
	wrmsr
1:

	lgdtl	pmode_gdt

	/* This really couldn't... */
	movl	pmode_cr0, %eax
	movl	%eax, %cr0
	jmp	pmode_return
#else
	pushw	$0
	pushw	trampoline_segment
	pushw	$0
	lret	
#endif

bogus_real_magic:
1:
	hlt
	jmp	1b
	
	.data
	.balign	4
	.globl	HEAP, heap_end
HEAP:
	.long	wakeup_heap
heap_end:
	.long	wakeup_stack

	.bss
wakeup_heap:
	.space	2048
wakeup_stack:
	.space	2048
wakeup_stack_end:



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