[PATCH 0/7] cgroups: Allow to bind/unbind subsystems to/from non-trival hierarchy

Li Zefan lizf at cn.fujitsu.com
Sun Oct 24 18:07:24 PDT 2010

Peter Zijlstra wrote:
> On Fri, 2010-10-22 at 16:09 +0800, Li Zefan wrote:
>> Stephane posted a patchset to add perf_cgroup subsystem, so perf can
>> be used to monitor all threads belonging to a cgroup.
>> But if you already mounted a cgroup hierarchy but without perf_cgroup
>> and the hierarchy has sub-cgroups, you can't bind perf_cgroup to it,
>> and thus you're not able to use per-cgroup perf feature.
>> This patchset alleviates the pain, and then a subsytem can be
>> bound/unbound to/from a hierarchy which has sub-cgroups in it.
>> Some subsystems still can't take advantage of this patchset, memcgroup
>> and cpuset in specific.
>> For cpuset, if a hierarchy has a sub-cgroup and the cgroup has tasks,
>> we can't decide sub-cgroup's cpuset.mems and cpuset.cpus automatically
>> if we try to bind cpuset to this hierarchy.
>> For memcgroup, memcgroup uses css_get/put(), and due to some complexity,
>> for now bindable subsystems should not use css_get/put().
>> Usage:
>> # mount -t cgroup -o cpuset xxx /mnt
>> # mkdir /mnt/tmp
>> # echo $$ > /mnt/tmp/tasks
>> (add cpuacct to the hierarchy)
>> # mount -o remount,cpuset,cpuacct xxx /mnt
>> (remove it from the hierarchy)
>> # mount -o remount,cpuset xxx /mnt
>> There's another limitation, cpuacct should not be bound to any mounted
>> hierarchy before the above operation. But that's not a problem, as you
>> can remove it from a hierarchy and bind it to another one.
> Right, so the only remaining problem I see with this approach is that
> you cannot profile two different hierarchies at the same time, but I
> can't really think of a solution to that problem (nor do I care very
> much).

Paul had a patch to allow some subsystems to be added to multi-hierarchies,
which may help. But it forbids accessing t->cgroups, which makes this
feature of limited use.

Anyway I too don't care much about this.

> Seems like a nice approach, Thanks Li!


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