[PATCH v4 12/12] intel-ipu3: imgu top level pci device
Sakari Ailus
sakari.ailus at iki.fi
Fri Oct 20 11:15:08 UTC 2017
On Tue, Oct 17, 2017 at 10:55:59PM -0500, Yong Zhi wrote:
> This patch adds support for the Intel IPU v3 as found
> on Skylake and Kaby Lake SoCs. The driver has a dependency
> on the firmware binary to function properly.
>
> Signed-off-by: Yong Zhi <yong.zhi at intel.com>
> Signed-off-by: Tomasz Figa <tfiga at chromium.org>
> ---
> drivers/media/pci/intel/ipu3/Kconfig | 17 +
> drivers/media/pci/intel/ipu3/Makefile | 6 +
> drivers/media/pci/intel/ipu3/ipu3.c | 882 ++++++++++++++++++++++++++++++++++
> drivers/media/pci/intel/ipu3/ipu3.h | 186 +++++++
> 4 files changed, 1091 insertions(+)
> create mode 100644 drivers/media/pci/intel/ipu3/ipu3.c
> create mode 100644 drivers/media/pci/intel/ipu3/ipu3.h
>
> diff --git a/drivers/media/pci/intel/ipu3/Kconfig b/drivers/media/pci/intel/ipu3/Kconfig
> index d7dab52dc881..344b57df2179 100644
> --- a/drivers/media/pci/intel/ipu3/Kconfig
> +++ b/drivers/media/pci/intel/ipu3/Kconfig
> @@ -33,3 +33,20 @@ config INTEL_IPU3_DMAMAP
> select IOMMU_IOVA
> ---help---
> This is IPU3 IOMMU domain specific DMA driver.
> +
> +config VIDEO_IPU3_IMGU
> + tristate "Intel ipu3-imgu driver"
> + depends on PCI && VIDEO_V4L2 && IOMMU_SUPPORT
> + depends on MEDIA_CONTROLLER && VIDEO_V4L2_SUBDEV_API
> + depends on X86 || COMPILE_TEST
> + select INTEL_IPU3_MMU
> + select INTEL_IPU3_DMAMAP
> + select VIDEOBUF2_DMA_SG
> +
> + ---help---
> + This is the video4linux2 driver for Intel IPU3 image processing unit,
> + found in Intel Skylake and Kaby Lake SoCs and used for processing
> + images and video.
> +
> + Say Y or M here if you have a Skylake/Kaby Lake SoC with a MIPI
> + camera. The module will be called ipu3-imgu.
> diff --git a/drivers/media/pci/intel/ipu3/Makefile b/drivers/media/pci/intel/ipu3/Makefile
> index 651773231496..c613f508ffe4 100644
> --- a/drivers/media/pci/intel/ipu3/Makefile
> +++ b/drivers/media/pci/intel/ipu3/Makefile
> @@ -14,3 +14,9 @@
> obj-$(CONFIG_VIDEO_IPU3_CIO2) += ipu3-cio2.o
> obj-$(CONFIG_INTEL_IPU3_MMU) += ipu3-mmu.o
> obj-$(CONFIG_INTEL_IPU3_DMAMAP) += ipu3-dmamap.o
> +ipu3-imgu-objs += \
> + ipu3-tables.o ipu3-css-pool.o \
> + ipu3-css-fw.o ipu3-css-params.o \
> + ipu3-css.o ipu3-v4l2.o ipu3.o
> +
> +obj-$(CONFIG_VIDEO_IPU3_IMGU) += ipu3-imgu.o
> diff --git a/drivers/media/pci/intel/ipu3/ipu3.c b/drivers/media/pci/intel/ipu3/ipu3.c
> new file mode 100644
> index 000000000000..5492af263ca0
> --- /dev/null
> +++ b/drivers/media/pci/intel/ipu3/ipu3.c
> @@ -0,0 +1,882 @@
> +/*
> + * Copyright (c) 2017 Intel Corporation.
> + * Copyright (C) 2017 Google, Inc.
> + *
> + * This program is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU General Public License version
> + * 2 as published by the Free Software Foundation.
> + *
> + * This program is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> + * GNU General Public License for more details.
> + *
> + * Based on Intel IPU4 driver.
> + *
> + */
> +
> +#include <linux/delay.h>
> +#include <linux/interrupt.h>
> +#include <linux/module.h>
> +#include <linux/pm_runtime.h>
> +#include <media/videobuf2-dma-sg.h>
> +
> +#include "ipu3.h"
> +#include "ipu3-mmu.h"
> +#include "ipu3-dmamap.h"
> +
> +#define IMGU_NAME "ipu3-imgu"
> +#define IMGU_PCI_ID 0x1919
> +#define IMGU_PCI_BAR 0
> +#define IMGU_DMA_MASK DMA_BIT_MASK(39)
> +#define IMGU_MAX_QUEUE_DEPTH (2 + 2)
> +
> +static const struct imgu_node_mapping imgu_node_map[IMGU_NODE_NUM] = {
> + [IMGU_NODE_IN] = {IPU3_CSS_QUEUE_IN, "input"},
> + [IMGU_NODE_PARAMS] = {IPU3_CSS_QUEUE_PARAMS, "parameters"},
> + [IMGU_NODE_OUT] = {IPU3_CSS_QUEUE_OUT, "output"},
> + [IMGU_NODE_VF] = {IPU3_CSS_QUEUE_VF, "viewfinder"},
> + [IMGU_NODE_PV] = {IPU3_CSS_QUEUE_VF, "postview"},
> + [IMGU_NODE_STAT_3A] = {IPU3_CSS_QUEUE_STAT_3A, "3a stat"},
> + [IMGU_NODE_STAT_DVS] = {IPU3_CSS_QUEUE_STAT_DVS, "dvs stat"},
> + [IMGU_NODE_STAT_LACE] = {IPU3_CSS_QUEUE_STAT_LACE, "lace stat"},
> +};
> +
> +int imgu_node_to_queue(int node)
> +{
> + return imgu_node_map[node].css_queue;
> +}
> +
> +int imgu_map_node(struct imgu_device *imgu, int css_queue)
> +{
> + unsigned int i;
> +
> + if (css_queue == IPU3_CSS_QUEUE_VF)
> + return imgu->mem2mem2.nodes[IMGU_NODE_VF].enabled ?
> + IMGU_NODE_VF : IMGU_NODE_PV;
> +
> + for (i = 0; i < IMGU_NODE_NUM; i++)
> + if (imgu_node_map[i].css_queue == css_queue)
> + return i;
> +
> + return -EINVAL;
> +}
> +
> +/**************** Dummy buffers ****************/
> +
> +static void imgu_dummybufs_cleanup(struct imgu_device *imgu)
> +{
> + unsigned int i;
> +
> + for (i = 0; i < IPU3_CSS_QUEUES; i++)
> + ipu3_dmamap_free(imgu, &imgu->queues[i].dmap);
> +}
> +
> +static int imgu_dummybufs_init(struct imgu_device *imgu)
> +{
> + const struct v4l2_pix_format_mplane *mpix;
> + const struct v4l2_meta_format *meta;
> + size_t size;
> + unsigned int i, j;
> + int node;
> +
> + /* Allocate a dummy buffer for each queue where buffer is optional */
> + for (i = 0; i < IPU3_CSS_QUEUES; i++) {
> + node = imgu_map_node(imgu, i);
> + if (!imgu->queue_enabled[node] || i == IMGU_QUEUE_MASTER) {
> + /*
> + * Do not enable dummy buffers for master queue,
> + * always require that real buffers from user are
> + * available.
> + */
> + imgu->queues[i].dmap.vaddr = NULL;
> + continue;
> + }
> +
> + if (!imgu->mem2mem2.nodes[IMGU_NODE_VF].enabled &&
> + !imgu->mem2mem2.nodes[IMGU_NODE_PV].enabled &&
> + i == IPU3_CSS_QUEUE_VF) {
> + /*
> + * Do not enable dummy buffers for VF/PV if it is not
> + * requested by the user.
> + */
> + imgu->queues[i].dmap.vaddr = NULL;
> + continue;
> + }
> +
> + meta = &imgu->mem2mem2.nodes[node].vdev_fmt.fmt.meta;
> + mpix = &imgu->mem2mem2.nodes[node].vdev_fmt.fmt.pix_mp;
> + if (node == IMGU_NODE_STAT_3A || node == IMGU_NODE_STAT_DVS ||
> + node == IMGU_NODE_STAT_LACE || node == IMGU_NODE_PARAMS)
> + size = meta->buffersize;
> + else
> + size = mpix->plane_fmt[0].sizeimage;
> +
> + if (!ipu3_dmamap_alloc(imgu, &imgu->queues[i].dmap, size)) {
> + imgu_dummybufs_cleanup(imgu);
> + return -ENOMEM;
> + }
> +
> + for (j = 0; j < IMGU_MAX_QUEUE_DEPTH; j++)
> + ipu3_css_buf_init(&imgu->queues[i].dummybufs[j], i,
> + imgu->queues[i].dmap.daddr);
> + }
> +
> + return 0;
> +}
> +
> +/* May be called from atomic context */
> +static struct ipu3_css_buffer *imgu_dummybufs_get(
> + struct imgu_device *imgu, int queue)
> +{
> + int b;
> +
> + /* dummybufs are not allocated for master q */
> + if (queue == IPU3_CSS_QUEUE_IN)
> + return NULL;
> +
> + if (WARN_ON(!imgu->queues[queue].dmap.vaddr))
> + /* Buffer should not be allocated here */
> + return NULL;
> +
> + for (b = 0; b < IMGU_MAX_QUEUE_DEPTH; b++)
> + if (ipu3_css_buf_state(&imgu->queues[queue].dummybufs[b]) !=
> + IPU3_CSS_BUFFER_QUEUED)
> + break;
> +
> + if (b >= IMGU_MAX_QUEUE_DEPTH)
> + return NULL;
> +
> + ipu3_css_buf_init(&imgu->queues[queue].dummybufs[b], queue,
> + imgu->queues[queue].dmap.daddr);
> +
> + return &imgu->queues[queue].dummybufs[b];
> +}
> +
> +/* Check if given buffer is a dummy buffer */
> +static bool imgu_dummybufs_check(struct imgu_device *imgu,
> + struct ipu3_css_buffer *buf)
> +{
> + int q = buf->queue;
> + int b;
> +
> + for (b = 0; b < IMGU_MAX_QUEUE_DEPTH; b++)
> + if (buf == &imgu->queues[q].dummybufs[b])
> + break;
> +
> + return b < IMGU_MAX_QUEUE_DEPTH;
> +}
> +
> +/**************** ipu3_mem2mem2_ops ****************/
> +
> +static void imgu_buffer_done(struct imgu_device *imgu, struct vb2_buffer *vb,
> + enum vb2_buffer_state state)
> +{
> + mutex_lock(&imgu->lock);
> + ipu3_v4l2_buffer_done(vb, state);
> + mutex_unlock(&imgu->lock);
> +}
> +
> +static struct ipu3_css_buffer *imgu_queue_getbuf(struct imgu_device *imgu,
> + int node)
> +{
> + struct imgu_buffer *buf;
> + int queue = imgu_node_map[node].css_queue;
> +
> + if (queue < 0) {
> + dev_err(&imgu->pci_dev->dev, "Invalid imgu node.\n");
> + return NULL;
> + }
> +
> + /* Find first free buffer from the node */
> + list_for_each_entry(buf, &imgu->mem2mem2.nodes[node].buffers,
> + m2m2_buf.list) {
> + if (ipu3_css_buf_state(&buf->css_buf) == IPU3_CSS_BUFFER_NEW)
> + return &buf->css_buf;
> + }
> +
> + /* There were no free buffers, try to return a dummy buffer */
> +
> + return imgu_dummybufs_get(imgu, queue);
> +}
> +
> +/*
> + * Queue as many buffers to CSS as possible. If all buffers don't fit into
> + * CSS buffer queues, they remain unqueued and will be queued later.
> + */
> +int imgu_queue_buffers(struct imgu_device *imgu, bool initial)
> +{
> + unsigned int node;
> + int r = 0;
> + struct imgu_buffer *ibuf;
> +
> + if (!ipu3_css_is_streaming(&imgu->css))
> + return 0;
> +
> + mutex_lock(&imgu->lock);
> +
> + /* Buffer set is queued to FW only when input buffer is ready */
> + if (!imgu_queue_getbuf(imgu, IMGU_NODE_IN)) {
> + mutex_unlock(&imgu->lock);
> + return 0;
> + }
> + for (node = IMGU_NODE_IN + 1; 1; node = (node + 1) % IMGU_NODE_NUM) {
> + if (node == IMGU_NODE_VF &&
> + (imgu->css.pipe_id == IPU3_CSS_PIPE_ID_CAPTURE ||
> + !imgu->mem2mem2.nodes[IMGU_NODE_VF].enabled)) {
> + continue;
> + } else if (node == IMGU_NODE_PV &&
> + (imgu->css.pipe_id == IPU3_CSS_PIPE_ID_VIDEO ||
> + !imgu->mem2mem2.nodes[IMGU_NODE_PV].enabled)) {
> + continue;
> + } else if (imgu->queue_enabled[node]) {
> + struct ipu3_css_buffer *buf =
> + imgu_queue_getbuf(imgu, node);
> + int dummy;
> +
> + if (!buf)
> + break;
> +
> + r = ipu3_css_buf_queue(&imgu->css, buf);
> + if (r)
> + break;
> + dummy = imgu_dummybufs_check(imgu, buf);
> + if (!dummy)
> + ibuf = container_of(buf, struct imgu_buffer,
> + css_buf);
> + dev_dbg(&imgu->pci_dev->dev,
> + "queue %s %s buffer %d to css da: 0x%08x\n",
> + dummy ? "dummy" : "user",
> + imgu_node_map[node].name,
> + dummy ? 0 : ibuf->m2m2_buf.vbb.vb2_buf.index,
> + (u32)buf->daddr);
> + }
> + if (node == IMGU_NODE_IN &&
> + !imgu_queue_getbuf(imgu, IMGU_NODE_IN))
> + break;
> + }
> + mutex_unlock(&imgu->lock);
> +
> + if (r && r != -EBUSY)
> + goto failed;
> +
> + return 0;
> +
> +failed:
> + /*
> + * On error, mark all buffers as failed which are not
> + * yet queued to CSS
> + */
> + dev_err(&imgu->pci_dev->dev,
> + "failed to queue buffer to CSS on queue %i (%d)\n",
> + node, r);
> +
> + if (initial)
> + /* If we were called from streamon(), no need to finish bufs */
> + return r;
> +
> + for (node = 0; node < IMGU_NODE_NUM; node++) {
> + struct imgu_buffer *buf, *buf0;
> +
> + if (!imgu->queue_enabled[node])
> + continue; /* Skip disabled queues */
> +
> + mutex_lock(&imgu->lock);
> + list_for_each_entry_safe(buf, buf0,
> + &imgu->mem2mem2.nodes[node].buffers,
> + m2m2_buf.list) {
> + if (ipu3_css_buf_state(&buf->css_buf) ==
> + IPU3_CSS_BUFFER_QUEUED)
> + continue; /* Was already queued, skip */
> +
> + ipu3_v4l2_buffer_done(&buf->m2m2_buf.vbb.vb2_buf,
> + VB2_BUF_STATE_ERROR);
> + }
> + mutex_unlock(&imgu->lock);
> + }
> +
> + return r;
> +}
> +
> +static bool imgu_buffer_drain(struct imgu_device *imgu)
> +{
> + bool drain;
> +
> + mutex_lock(&imgu->lock);
> + drain = ipu3_css_queue_empty(&imgu->css);
> + mutex_unlock(&imgu->lock);
> +
> + return drain;
> +}
> +
> +static int imgu_powerup(struct imgu_device *imgu)
> +{
> + int r;
> +
> + r = ipu3_css_set_powerup(&imgu->pci_dev->dev, imgu->base);
> + if (r)
> + return r;
> +
> + ipu3_mmu_resume(imgu->mmu);
> + return 0;
> +}
> +
> +static int imgu_powerdown(struct imgu_device *imgu)
> +{
> + ipu3_mmu_suspend(imgu->mmu);
> + return ipu3_css_set_powerdown(&imgu->pci_dev->dev, imgu->base);
> +}
> +
> +static int imgu_mem2mem2_s_stream(struct ipu3_mem2mem2_device *m2m2_dev,
> + int enable)
> +{
> + struct imgu_device *imgu =
> + container_of(m2m2_dev, struct imgu_device, mem2mem2);
> + struct device *dev = &imgu->pci_dev->dev;
> + struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES] = { NULL };
> + struct v4l2_rect *rects[IPU3_CSS_RECTS] = { NULL };
> + int i, r, node;
> +
> + if (!enable) {
> + /* Stop streaming */
> + dev_dbg(dev, "stream off\n");
> + /* Block new buffers to be queued to CSS. */
> + mutex_lock(&imgu->qbuf_lock);
> + ipu3_css_stop_streaming(&imgu->css);
> + synchronize_irq(imgu->pci_dev->irq);
> + mutex_unlock(&imgu->qbuf_lock);
> + imgu_dummybufs_cleanup(imgu);
> + imgu_powerdown(imgu);
> + pm_runtime_put(&imgu->pci_dev->dev);
> +
> + return 0;
> + }
> +
> + /* Start streaming */
> +
> + dev_dbg(dev, "stream on\n");
> + for (i = 0; i < IMGU_NODE_NUM; i++)
> + imgu->queue_enabled[i] = m2m2_dev->nodes[i].enabled;
> +
> + /*
> + * CSS library expects that the following queues (except lace) are
> + * always enabled; if buffers are not provided to some of the
> + * queues, it stalls due to lack of buffers.
> + * Force the queues to be enabled and if the user really hasn't
> + * enabled them, use dummy buffers.
> + */
> + imgu->queue_enabled[IMGU_NODE_OUT] = true;
> + imgu->queue_enabled[IMGU_NODE_VF] = true;
> + imgu->queue_enabled[IMGU_NODE_PV] = true;
> + imgu->queue_enabled[IMGU_NODE_STAT_3A] = true;
> + imgu->queue_enabled[IMGU_NODE_STAT_DVS] = true;
> + imgu->queue_enabled[IMGU_NODE_STAT_LACE] = false;
> +
> + /* This is handled specially */
> + imgu->queue_enabled[IPU3_CSS_QUEUE_PARAMS] = false;
> +
> + /* Initialize CSS formats */
> + for (i = 0; i < IPU3_CSS_QUEUES; i++) {
> + node = imgu_map_node(imgu, i);
> + /* No need to reconfig meta nodes */
> + if (node < 0 || node == IMGU_NODE_STAT_3A ||
> + node == IMGU_NODE_STAT_DVS ||
> + node == IMGU_NODE_STAT_LACE ||
> + node == IMGU_NODE_PARAMS)
> + continue;
> + fmts[i] = imgu->queue_enabled[node] ?
> + &m2m2_dev->nodes[node].vdev_fmt.fmt.pix_mp : NULL;
> + }
> +
> + /* Enable VF output only when VF or PV queue requested by user */
> + imgu->css.vf_output_en = IPU3_NODE_VF_DISABLED;
> + if (m2m2_dev->nodes[IMGU_NODE_VF].enabled)
> + imgu->css.vf_output_en = IPU3_NODE_VF_ENABLED;
> + else if (m2m2_dev->nodes[IMGU_NODE_PV].enabled)
> + imgu->css.vf_output_en = IPU3_NODE_PV_ENABLED;
> +
> + rects[IPU3_CSS_RECT_EFFECTIVE] = &imgu->rect.eff;
> + rects[IPU3_CSS_RECT_BDS] = &imgu->rect.bds;
> + rects[IPU3_CSS_RECT_GDC] = &imgu->rect.gdc;
> +
> + r = ipu3_css_fmt_set(&imgu->css, fmts, rects);
> + if (r) {
> + dev_err(dev, "failed to set initial formats (%d)", r);
> + return r;
> + }
> +
> + /* Set Power */
> + r = pm_runtime_get_sync(dev);
> + if (r < 0) {
> + dev_err(dev, "failed to set imgu power\n");
> + pm_runtime_put(dev);
> + return r;
> + }
> +
> + r = imgu_powerup(imgu);
> + if (r) {
> + dev_err(dev, "failed to power up imgu\n");
> + pm_runtime_put(dev);
> + return r;
> + }
> +
> + /* Start CSS streaming */
> + r = ipu3_css_start_streaming(&imgu->css);
> + if (r) {
> + dev_err(dev, "failed to start css streaming (%d)", r);
> + goto fail_start_streaming;
> + }
> +
> + /* Initialize dummy buffers */
> + r = imgu_dummybufs_init(imgu);
> + if (r) {
> + dev_err(dev, "failed to initialize dummy buffers (%d)", r);
> + goto fail_dummybufs;
> + }
> +
> + /* Queue as many buffers from queue as possible */
> + r = imgu_queue_buffers(imgu, true);
> + if (r) {
> + dev_err(dev, "failed to queue initial buffers (%d)", r);
> + goto fail_queueing;
> + }
> +
> + return 0;
> +
> +fail_queueing:
> + imgu_dummybufs_cleanup(imgu);
> +fail_dummybufs:
> + ipu3_css_stop_streaming(&imgu->css);
> +fail_start_streaming:
> + pm_runtime_put(dev);
> +
> + return r;
> +}
> +
> +/*
> + * imgu_mem2mem2_ops - used by v4l2 and vb2
> + */
> +static const struct ipu3_mem2mem2_ops imgu_mem2mem2_ops = {
> + .s_stream = imgu_mem2mem2_s_stream,
You have a single instance of this. How about just using
imgu_mem2mem2_s_stream instead?
> +};
> +
> +static int imgu_mem2mem2_init(struct imgu_device *imgu)
> +{
> + struct v4l2_pix_format_mplane *fmts[IPU3_CSS_QUEUES] = { NULL };
> + struct v4l2_rect *rects[IPU3_CSS_RECTS] = { NULL };
> +
> + int r, i;
> +
> + imgu->mem2mem2.name = IMGU_NAME ":0";
> + imgu->mem2mem2.model = IMGU_NAME;
> + imgu->mem2mem2.num_nodes = IMGU_NODE_NUM;
> + imgu->mem2mem2.vb2_alloc_dev = &imgu->pci_dev->dev;
> + imgu->mem2mem2.vb2_mem_ops = &vb2_dma_sg_memops;
> + imgu->mem2mem2.ops = &imgu_mem2mem2_ops;
> + imgu->mem2mem2.buf_struct_size = sizeof(struct imgu_buffer);
> + imgu->mem2mem2.nodes = imgu->mem2mem2_nodes;
> + imgu->mem2mem2.dev = &imgu->pci_dev->dev;
> +
> + for (i = 0; i < IMGU_NODE_NUM; i++) {
> + imgu->mem2mem2.nodes[i].name = imgu_node_map[i].name;
> + imgu->mem2mem2.nodes[i].output = i < IMGU_QUEUE_FIRST_INPUT;
> + imgu->mem2mem2.nodes[i].immutable = false;
> + imgu->mem2mem2.nodes[i].enabled = false;
> +
> + if (i != IMGU_NODE_PARAMS && i != IMGU_NODE_STAT_3A &&
> + i != IMGU_NODE_STAT_DVS && i != IMGU_NODE_STAT_LACE)
> + fmts[imgu_node_map[i].css_queue] =
> + &imgu->mem2mem2.nodes[i].vdev_fmt.fmt.pix_mp;
> + atomic_set(&imgu->mem2mem2.nodes[i].sequence, 0);
> + }
> +
> + /* Master queue is always enabled */
> + imgu->mem2mem2.nodes[IMGU_QUEUE_MASTER].immutable = true;
> + imgu->mem2mem2.nodes[IMGU_QUEUE_MASTER].enabled = true;
> +
> + r = ipu3_v4l2_register(imgu);
> + if (r) {
> + imgu->mem2mem2.vb2_alloc_dev = NULL;
> + return r;
> + }
> +
> + /* Set initial formats and initialize formats of video nodes */
> + rects[IPU3_CSS_RECT_EFFECTIVE] = &imgu->rect.eff;
> + rects[IPU3_CSS_RECT_BDS] = &imgu->rect.bds;
> + ipu3_css_fmt_set(&imgu->css, fmts, rects);
> +
> + return 0;
> +}
> +
> +static void imgu_mem2mem2_exit(struct imgu_device *imgu)
> +{
> + ipu3_v4l2_unregister(imgu);
> + imgu->mem2mem2.vb2_alloc_dev = NULL;
> +}
> +
> +/**************** PCI interface ****************/
> +
> +static irqreturn_t imgu_isr_threaded(int irq, void *imgu_ptr)
> +{
> + struct imgu_device *imgu = imgu_ptr;
> +
> + /* Dequeue / queue buffers */
> + do {
> + u64 ns = ktime_get_ns();
> + struct ipu3_css_buffer *b;
> + struct imgu_buffer *buf;
> + int q, node;
> + bool dummy;
> +
> + do {
> + mutex_lock(&imgu->lock);
> + b = ipu3_css_buf_dequeue(&imgu->css);
> + mutex_unlock(&imgu->lock);
> + } while (PTR_ERR(b) == -EAGAIN);
> +
> + if (IS_ERR_OR_NULL(b)) {
> + if (!b || PTR_ERR(b) == -EBUSY) /* All done */
> + break;
> + dev_err(&imgu->pci_dev->dev,
> + "failed to dequeue buffers (%ld)\n",
> + PTR_ERR(b));
> + break;
> + }
> +
> + q = b->queue;
> + node = imgu_map_node(imgu, q);
> + if (node < 0) {
> + dev_err(&imgu->pci_dev->dev, "Invalid css queue.\n");
> + break;
> + }
> +
> + dummy = imgu_dummybufs_check(imgu, b);
> + if (!dummy)
> + buf = container_of(b, struct imgu_buffer, css_buf);
> + dev_dbg(&imgu->pci_dev->dev,
> + "dequeue %s %s buffer %d from css\n",
> + dummy ? "dummy" : "user",
> + imgu_node_map[node].name,
> + dummy ? 0 : buf->m2m2_buf.vbb.vb2_buf.index);
> +
> + if (dummy)
> + /* It was a dummy buffer, skip it */
> + continue;
> +
> + /* Fill vb2 buffer entries and tell it's ready */
> + if (!imgu->mem2mem2.nodes[node].output) {
> + struct v4l2_format *fmt;
> + unsigned int bytes;
> +
> + fmt = &imgu->mem2mem2.nodes[node].vdev_fmt;
> + if (buf->m2m2_buf.vbb.vb2_buf.type ==
> + V4L2_BUF_TYPE_META_CAPTURE)
> + bytes = fmt->fmt.meta.buffersize;
> + else
> + bytes = fmt->fmt.pix_mp.plane_fmt[0].sizeimage;
> +
> + vb2_set_plane_payload(&buf->m2m2_buf.vbb.vb2_buf, 0,
> + bytes);
> + buf->m2m2_buf.vbb.vb2_buf.timestamp = ns;
> + buf->m2m2_buf.vbb.field = V4L2_FIELD_NONE;
> + memset(&buf->m2m2_buf.vbb.timecode, 0,
> + sizeof(buf->m2m2_buf.vbb.timecode));
> + buf->m2m2_buf.vbb.sequence =
> + atomic_inc_return(
> + &imgu->mem2mem2.nodes[node].sequence);
> + }
> + imgu_buffer_done(imgu, &buf->m2m2_buf.vbb.vb2_buf,
> + ipu3_css_buf_state(&buf->css_buf) ==
> + IPU3_CSS_BUFFER_DONE ?
> + VB2_BUF_STATE_DONE : VB2_BUF_STATE_ERROR);
> + mutex_lock(&imgu->lock);
> + if (ipu3_css_queue_empty(&imgu->css))
> + wake_up_all(&imgu->buf_drain_wq);
> + mutex_unlock(&imgu->lock);
> + } while (1);
> +
> + /*
> + * Try to queue more buffers for CSS.
> + * qbuf_lock is used to disable new buffers
> + * to be queued to CSS. mutex_trylock is used
> + * to avoid blocking irq thread processing
> + * remaining buffers.
> + */
> + if (mutex_trylock(&imgu->qbuf_lock)) {
> + imgu_queue_buffers(imgu, false);
> + mutex_unlock(&imgu->qbuf_lock);
> + }
> +
> + return IRQ_NONE;
> +}
> +
> +static irqreturn_t imgu_isr(int irq, void *imgu_ptr)
> +{
> + struct imgu_device *imgu = imgu_ptr;
> +
> + /* acknowledge interruption */
> + ipu3_css_irq_ack(&imgu->css);
> +
> + if (!imgu->mem2mem2.streaming)
> + return IRQ_HANDLED;
> +
> + return IRQ_WAKE_THREAD;
> +}
> +
> +static int imgu_pci_config_setup(struct pci_dev *dev)
> +{
> + u16 pci_command;
> + int r = pci_enable_msi(dev);
> +
> + if (r) {
> + dev_err(&dev->dev, "failed to enable MSI (%d)\n", r);
> + return r;
> + }
> +
> + pci_read_config_word(dev, PCI_COMMAND, &pci_command);
> + pci_command |= PCI_COMMAND_MEMORY | PCI_COMMAND_MASTER |
> + PCI_COMMAND_INTX_DISABLE;
> + pci_write_config_word(dev, PCI_COMMAND, pci_command);
> +
> + return 0;
> +}
> +
> +static int imgu_pci_probe(struct pci_dev *pci_dev,
> + const struct pci_device_id *id)
> +{
> + struct imgu_device *imgu;
> + phys_addr_t phys;
> + unsigned long phys_len;
> + void __iomem *const *iomap;
> + int r;
> +
> + imgu = devm_kzalloc(&pci_dev->dev, sizeof(*imgu), GFP_KERNEL);
> + if (!imgu)
> + return -ENOMEM;
> +
> + imgu->pci_dev = pci_dev;
> +
> + r = pcim_enable_device(pci_dev);
> + if (r) {
> + dev_err(&pci_dev->dev, "failed to enable device (%d)\n", r);
> + return r;
> + }
> +
> + dev_info(&pci_dev->dev, "device 0x%x (rev: 0x%x)\n",
> + pci_dev->device, pci_dev->revision);
> +
> + phys = pci_resource_start(pci_dev, IMGU_PCI_BAR);
> + phys_len = pci_resource_len(pci_dev, IMGU_PCI_BAR);
> +
> + r = pcim_iomap_regions(pci_dev, 1 << IMGU_PCI_BAR, pci_name(pci_dev));
> + if (r) {
> + dev_err(&pci_dev->dev, "failed to remap I/O memory (%d)\n", r);
> + return r;
> + }
> + dev_info(&pci_dev->dev, "physical base address 0x%llx, %lu bytes\n",
> + phys, phys_len);
> +
> + iomap = pcim_iomap_table(pci_dev);
> + if (!iomap) {
> + dev_err(&pci_dev->dev, "failed to iomap table\n");
> + return -ENODEV;
> + }
> +
> + imgu->base = iomap[IMGU_PCI_BAR];
> +
> + pci_set_drvdata(pci_dev, imgu);
> +
> + pci_set_master(pci_dev);
> +
> + r = dma_coerce_mask_and_coherent(&pci_dev->dev, IMGU_DMA_MASK);
> + if (r) {
> + dev_err(&pci_dev->dev, "failed to set DMA mask (%d)\n", r);
> + return -ENODEV;
> + }
> +
> + r = imgu_pci_config_setup(pci_dev);
> + if (r)
> + return r;
> +
> + mutex_init(&imgu->lock);
> + mutex_init(&imgu->qbuf_lock);
> + init_waitqueue_head(&imgu->buf_drain_wq);
> +
> + r = ipu3_css_set_powerup(&pci_dev->dev, imgu->base);
> + if (r) {
> + dev_err(&pci_dev->dev,
> + "failed to power up CSS (%d)\n", r);
> + goto failed_powerup;
> + }
> +
> + imgu->mmu = ipu3_mmu_init(&pci_dev->dev, imgu->base);
> + if (IS_ERR(imgu->mmu)) {
> + r = PTR_ERR(imgu->mmu);
> + dev_err(&pci_dev->dev, "failed to initialize MMU (%d)\n", r);
> + goto failed_mmu;
> + }
> +
> + r = ipu3_dmamap_init(imgu);
> + if (r) {
> + dev_err(&pci_dev->dev, "failed to init DMA mapping (%d)\n", r);
> + goto failed_dmamap;
> + }
> +
> + /* ISP programming */
> + r = ipu3_css_init(&pci_dev->dev, &imgu->css, imgu->base, phys_len);
> + if (r) {
> + dev_err(&pci_dev->dev, "failed to initialize CSS (%d)\n", r);
> + goto failed_css;
> + }
> +
> + /* v4l2 sub-device registration */
> + r = imgu_mem2mem2_init(imgu);
> + if (r) {
> + dev_err(&pci_dev->dev, "failed to create V4L2 devices (%d)\n",
> + r);
> + goto failed_mem2mem2;
> + }
> +
> + r = devm_request_threaded_irq(&pci_dev->dev, pci_dev->irq,
> + imgu_isr, imgu_isr_threaded,
> + IRQF_SHARED, IMGU_NAME, imgu);
> + if (r) {
> + dev_err(&pci_dev->dev, "failed to request IRQ (%d)\n", r);
> + return r;
> + }
> +
> + pm_runtime_put_noidle(&pci_dev->dev);
> + pm_runtime_allow(&pci_dev->dev);
> +
> + return 0;
> +
> +failed_mem2mem2:
> + ipu3_css_cleanup(&imgu->css);
> +failed_css:
> + ipu3_dmamap_exit(imgu);
> +failed_dmamap:
> + ipu3_mmu_exit(imgu->mmu);
> +failed_mmu:
> + ipu3_css_set_powerdown(&pci_dev->dev, imgu->base);
> +failed_powerup:
> + mutex_destroy(&imgu->lock);
> + return r;
> +}
> +
> +static void imgu_pci_remove(struct pci_dev *pci_dev)
> +{
> + struct imgu_device *imgu = pci_get_drvdata(pci_dev);
> +
> + pm_runtime_forbid(&pci_dev->dev);
> + pm_runtime_get_noresume(&pci_dev->dev);
> +
> + imgu_mem2mem2_exit(imgu);
> + ipu3_css_cleanup(&imgu->css);
> + ipu3_css_set_powerdown(&pci_dev->dev, imgu->base);
> + ipu3_dmamap_exit(imgu);
> + ipu3_mmu_exit(imgu->mmu);
> + mutex_destroy(&imgu->lock);
> + mutex_destroy(&imgu->qbuf_lock);
> +}
> +
> +static int __maybe_unused imgu_suspend(struct device *dev)
> +{
> + struct pci_dev *pci_dev = to_pci_dev(dev);
> + struct imgu_device *imgu = pci_get_drvdata(pci_dev);
> +
> + dev_dbg(dev, "enter %s\n", __func__);
> + imgu->suspend_in_stream = ipu3_css_is_streaming(&imgu->css);
> + if (!imgu->suspend_in_stream)
> + goto out;
> + /* Block new buffers to be queued to CSS. */
> + mutex_lock(&imgu->qbuf_lock);
> + /* Wait until all buffers in CSS are done. */
> + if (!wait_event_timeout(imgu->buf_drain_wq, imgu_buffer_drain(imgu),
> + msecs_to_jiffies(1000)))
> + dev_err(dev, "wait buffer drain timeout.\n");
> +
> + ipu3_css_stop_streaming(&imgu->css);
> + synchronize_irq(pci_dev->irq);
> + mutex_unlock(&imgu->qbuf_lock);
> + imgu_powerdown(imgu);
> + pm_runtime_force_suspend(dev);
> +out:
> + dev_dbg(dev, "leave %s\n", __func__);
> + return 0;
> +}
> +
> +static int __maybe_unused imgu_resume(struct device *dev)
> +{
> + struct pci_dev *pci_dev = to_pci_dev(dev);
> + struct imgu_device *imgu = pci_get_drvdata(pci_dev);
> + int r = 0;
> +
> + dev_dbg(dev, "enter %s\n\n", __func__);
> +
> + if (!imgu->suspend_in_stream)
> + goto out;
> +
> + pm_runtime_force_resume(dev);
> +
> + r = imgu_powerup(imgu);
> + if (r) {
> + dev_err(dev, "failed to power up imgu\n");
> + goto out;
> + }
> +
> + /* Start CSS streaming */
> + r = ipu3_css_start_streaming(&imgu->css);
> + if (r) {
> + dev_err(dev, "failed to resume css streaming (%d)", r);
> + goto out;
> + }
> +
> + r = imgu_queue_buffers(imgu, true);
> + if (r)
> + dev_err(dev, "failed to queue buffers (%d)", r);
> +out:
> + dev_dbg(dev, "leave %s\n", __func__);
> +
> + return r;
> +}
> +
> +/*
> + * PCI rpm framework checks the existence of driver rpm callbacks.
> + * Place a dummy callback here to avoid rpm going into error state.
> + */
> +static int imgu_rpm_dummy_cb(struct device *dev)
> +{
> + return 0;
> +}
> +
> +static const struct dev_pm_ops imgu_pm_ops = {
> + SET_RUNTIME_PM_OPS(&imgu_rpm_dummy_cb, &imgu_rpm_dummy_cb, NULL)
> + SET_SYSTEM_SLEEP_PM_OPS(&imgu_suspend, &imgu_resume)
> +};
> +
> +static const struct pci_device_id imgu_pci_tbl[] = {
> + { PCI_DEVICE(PCI_VENDOR_ID_INTEL, IMGU_PCI_ID) },
> + { 0, }
> +};
> +
> +MODULE_DEVICE_TABLE(pci, imgu_pci_tbl);
> +
> +static struct pci_driver imgu_pci_driver = {
> + .name = IMGU_NAME,
> + .id_table = imgu_pci_tbl,
> + .probe = imgu_pci_probe,
> + .remove = imgu_pci_remove,
> + .driver = {
> + .pm = &imgu_pm_ops,
> + },
> +};
> +
> +module_pci_driver(imgu_pci_driver);
> +
> +MODULE_AUTHOR("Tuukka Toivonen <tuukka.toivonen at intel.com>");
> +MODULE_AUTHOR("Tianshu Qiu <tian.shu.qiu at intel.com>");
> +MODULE_AUTHOR("Jian Xu Zheng <jian.xu.zheng at intel.com>");
> +MODULE_AUTHOR("Yuning Pu <yuning.pu at intel.com>");
> +MODULE_AUTHOR("Yong Zhi <yong.zhi at intel.com>");
> +MODULE_LICENSE("GPL v2");
> +MODULE_DESCRIPTION("Intel ipu3_imgu PCI driver");
> diff --git a/drivers/media/pci/intel/ipu3/ipu3.h b/drivers/media/pci/intel/ipu3/ipu3.h
> new file mode 100644
> index 000000000000..34fddac40606
> --- /dev/null
> +++ b/drivers/media/pci/intel/ipu3/ipu3.h
> @@ -0,0 +1,186 @@
> +/*
> + * Copyright (c) 2017 Intel Corporation.
> + *
> + * This program is free software; you can redistribute it and/or
> + * modify it under the terms of the GNU General Public License version
> + * 2 as published by the Free Software Foundation.
> + *
> + * This program is distributed in the hope that it will be useful,
> + * but WITHOUT ANY WARRANTY; without even the implied warranty of
> + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
> + * GNU General Public License for more details.
> + *
> + */
> +
> +#ifndef __IPU3_H
> +#define __IPU3_H
> +
> +#include <linux/iova.h>
> +#include <linux/pci.h>
> +#include <media/v4l2-device.h>
> +#include <media/videobuf2-v4l2.h>
> +#include "ipu3-css.h"
> +
> +/*
> + * The semantics of the driver is that whenever there is a buffer available in
> + * master queue, the driver queues a buffer also to all other active nodes.
> + * If user space hasn't provided a buffer to all other video nodes first,
> + * the driver gets an internal dummy buffer and queues it.
> + */
> +#define IMGU_QUEUE_MASTER IPU3_CSS_QUEUE_IN
> +#define IMGU_QUEUE_FIRST_INPUT IPU3_CSS_QUEUE_OUT
> +#define IMGU_MAX_QUEUE_DEPTH (2 + 2)
> +
> +#define IMGU_NODE_IN 0 /* Input RAW image */
> +#define IMGU_NODE_PARAMS 1 /* Input parameters */
> +#define IMGU_NODE_OUT 2 /* Main output for still or video */
> +#define IMGU_NODE_VF 3 /* Preview */
> +#define IMGU_NODE_PV 4 /* Postview for still capture */
> +#define IMGU_NODE_STAT_3A 5 /* 3A statistics */
> +#define IMGU_NODE_STAT_DVS 6 /* DVS statistics */
> +#define IMGU_NODE_STAT_LACE 7 /* Lace statistics */
> +#define IMGU_NODE_NUM 8
> +
> +#define file_to_intel_ipu3_node(__file) \
> + container_of(video_devdata(__file), struct imgu_video_device, vdev)
> +
> +#define IPU3_INPUT_MIN_WIDTH 0U
> +#define IPU3_INPUT_MIN_HEIGHT 0U
> +#define IPU3_INPUT_MAX_WIDTH 5120U
> +#define IPU3_INPUT_MAX_HEIGHT 38404U
> +#define IPU3_OUTPUT_MIN_WIDTH 2U
> +#define IPU3_OUTPUT_MIN_HEIGHT 2U
> +#define IPU3_OUTPUT_MAX_WIDTH 4480U
> +#define IPU3_OUTPUT_MAX_HEIGHT 34004U
> +
> +struct ipu3_mem2mem2_buffer {
> + /* Public fields */
> + struct vb2_v4l2_buffer vbb; /* Must be the first field */
> +
> + /* Private fields */
> + struct list_head list;
> +};
> +
> +struct imgu_buffer {
> + struct ipu3_mem2mem2_buffer m2m2_buf; /* Must be the first field */
> + struct ipu3_css_buffer css_buf;
> + struct ipu3_css_map map;
> +};
> +
> +struct imgu_node_mapping {
> + int css_queue;
> + const char *name;
> +};
> +
> +/**
> + * struct imgu_video_device
> + * each node registers as video device and maintains its
> + * own vb2_queue.
> + */
> +struct imgu_video_device {
> + const char *name;
> + bool output; /* Frames to the driver? */
> + bool immutable; /* Can not be enabled/disabled */
> + bool enabled;
> + int queued; /* Buffers already queued */
> + struct v4l2_format vdev_fmt; /* Currently set format */
> +
> + /* Private fields */
> + struct video_device vdev;
> + struct media_pad vdev_pad;
> + struct v4l2_mbus_framefmt pad_fmt;
> + struct vb2_queue vbq;
> + struct list_head buffers;
> + /* Protect vb2_queue and vdev structs*/
> + struct mutex lock;
> + atomic_t sequence;
> +};
> +
> +/**
> + * struct ipu3_mem2mem2_device - mem2mem device
> + * this is the top level helper struct used by parent PCI device
> + * to bind everything together for media operations.
> + */
> +struct ipu3_mem2mem2_device {
There's always 1:1 mapping between ipu3_mem2mem2_device and imgu_device.
Could you merge the two?
> + /* Public fields, fill before registering */
> + const char *name;
> + const char *model;
> + struct device *dev;
> + int num_nodes;
> + struct imgu_video_device *nodes;
> + struct device *vb2_alloc_dev;
> + const struct ipu3_mem2mem2_ops *ops;
> + const struct vb2_mem_ops *vb2_mem_ops;
> + unsigned int buf_struct_size;
> + bool streaming; /* Public read only */
> + struct v4l2_ctrl_handler *ctrl_handler;
> +
> + /* Private fields */
> + struct v4l2_device v4l2_dev;
> + struct media_device media_dev;
> + struct media_pipeline pipeline;
> + struct v4l2_subdev subdev;
> + struct media_pad *subdev_pads;
> + struct v4l2_file_operations v4l2_file_ops;
> +};
> +
> +/**
> + * struct ipu3_mem2mem2_ops - mem2mem2 ops
> + * defines driver specific callback APIs like
> + * start stream.
> + */
> +struct ipu3_mem2mem2_ops {
> + int (*s_stream)(struct ipu3_mem2mem2_device *m2m2_dev, int enable);
> +};
> +
> +/*
> + * imgu_device -- ImgU (Imaging Unit) driver
> + */
> +struct imgu_device {
> + struct pci_dev *pci_dev;
> + void __iomem *base;
> +
> + /* Internally enabled queues */
> + struct {
> + struct ipu3_css_map dmap;
> + struct ipu3_css_buffer dummybufs[IMGU_MAX_QUEUE_DEPTH];
> + } queues[IPU3_CSS_QUEUES];
> + struct imgu_video_device mem2mem2_nodes[IMGU_NODE_NUM];
> + bool queue_enabled[IMGU_NODE_NUM];
> +
> + /* Delegate v4l2 support */
> + struct ipu3_mem2mem2_device mem2mem2;
> + /* MMU driver for css */
> + struct device *mmu;
> + struct iommu_domain *domain;
> + struct iova_domain iova_domain;
> + /* css - Camera Sub-System */
> + struct ipu3_css css;
> +
> + /*
> + * Coarse-grained lock to protect
> + * m2m2_buf.list and css->queue
> + */
> + struct mutex lock;
> + /* Forbit streaming and buffer queuing during system suspend. */
> + struct mutex qbuf_lock;
> + struct {
> + struct v4l2_rect eff; /* effective resolution */
> + struct v4l2_rect bds; /* bayer-domain scaled resolution*/
> + struct v4l2_rect gdc; /* gdc output resolution */
> + } rect;
> + /* Indicate if system suspend take place while imgu is streaming. */
> + bool suspend_in_stream;
> + /* Used to wait for FW buffer queue drain. */
> + wait_queue_head_t buf_drain_wq;
> +};
> +
> +int imgu_node_to_queue(int node);
> +int imgu_map_node(struct imgu_device *imgu, int css_queue);
> +int imgu_queue_buffers(struct imgu_device *imgu, bool initial);
> +
> +int ipu3_v4l2_register(struct imgu_device *dev);
> +int ipu3_v4l2_unregister(struct imgu_device *dev);
> +void ipu3_v4l2_buffer_done(struct vb2_buffer *vb, enum vb2_buffer_state state);
> +
> +#endif
> --
> 2.7.4
>
--
Sakari Ailus
e-mail: sakari.ailus at iki.fi
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