Constantly map and unmap of streaming DMA buffers with IOMMU backend might cause serious performance problem
Song Bao Hua
song.bao.hua at hisilicon.com
Fri May 15 21:33:05 UTC 2020
> Subject: Re: Constantly map and unmap of streaming DMA buffers with
> IOMMU backend might cause serious performance problem
> On Fri, May 15, 2020 at 01:10:21PM +0100, Robin Murphy wrote:
> >> Meanwhile, for the safety of buffers, lower-layer drivers need to make
> certain the buffers have already been unmapped in iommu before those
> buffers go back to buddy for other users.
> > That sounds like it would only have benefit in a very small set of specific
> > circumstances, and would be very difficult to generalise to buffers that
> > are mapped via dma_map_page() or dma_map_single(). Furthermore, a
> > high-level API that affects a low-level driver's interpretation of
> > mid-layer API calls without the mid-layer's knowledge sounds like a hideous
> > abomination of anti-design. If a mid-layer API lends itself to inefficiency
> > at the lower level, it would seem a lot cleaner and more robust to extend
> > *that* API for stateful buffer reuse. Failing that, it might possibly be
> > appropriate to approach this at the driver level - many of the cleverer
> > network drivers already implement buffer pools to recycle mapped SKBs
> > internally, couldn't the "zip driver" simply try doing something like that
> > for itself?
> Exactly. If you upper consumer of the DMA API keeps reusing the same
> pages just map them once and use dma_sync_* to transfer ownership as
The problem is that the lower-layer drivers don't know if upper consumer keeps reusing the same pages. They are running in different software layers.
For example, Consumer is here in mm/zswap.c
static int zswap_frontswap_store(unsigned type, pgoff_t offset,
struct page *page)
/* compress */
dst = get_cpu_var(zswap_dstmem);
ret = crypto_comp_compress(tfm, src, PAGE_SIZE, dst, &dlen);
But the lower-layer driver is in drivers/crypto/...
Meanwhile, the lower-layer driver couldn't cache the pointers of buffer address coming from consumers to detect if the upper-layer is using the same page.
Because the same page might come from different users or come from the different stages of the same user with different permissions.
For example, consumer A uses the buffer as destination, then returns it to buddy, but consumer B gets the same buffer and uses it as source.
Another possibility is
Consumer A uses the buffer, returns it to buddy, after some time, it allocates a buffer again, but gets the same buffer from buddy like before.
For the safety of the buffer, lower-layer driver must guarantee the buffer is unmapped when the buffer returns to buddy.
I think only the upper-layer consumer knows if it is reusing the buffer.
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